This book allowed me to understand programming patterns through the art of creating games. What the author is trying to do in this book is more à la carte. Each of the chapters is an independent idea that you can apply to your code. This way, you can mix and match them in a way that works best for the game you want to make.
This book focuses on VISUAL learning and limits text as much as possible, unlike other tutorials. So if you are a visual learner like me you will appreciate it.
A gem if you are welling to invest some time to learn the basics of game programming using C. (I personally use it as a reference for concepts that im not familiar with. )
All i can say is i LOVE this framework.
Is Lua boring for you ? Well allow me to introduce MoonScript.
Great concepts and readable code. Checkout their git repo for more fun stuff.
Awesome LÖVE libraries :).
Status : Under Constraction 🚧 (mobile-friendly)
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